Mapping Bermuda Computing Curriculum onto International IT Standards
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International Society for Technology in Education (ISTE)
National Education Technology Standards Project

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scroll through ISTE standards, or jump to a specific section:


1.

Basic operations and concepts

 

1.1

Make informed choices among technology systems, resources, and services.
[ also relevant to ISTE section 2]

Course A: Basic Skills Module
Course A: Computing History Module
Course A: Computer Systems Module
Course A: Internet Module
Course B: Future of Computing Module

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2.

Social, ethical, and human issues

 

2.1

Identify capabilities and limitations of contemporary and emerging technology resources and assess the potential of these systems and services to address personal, lifelong learning, and workplace needs.
Course A: Computer Ethics Module
Course A: History of Computing Module
Course B: Future of Computing Module

 

2.2

Analyze advantages and disadvantages of widespread use and reliance on technology in the workplace and in society as a whole.
Course A: Computer Ethics Module
Course A: History of Computing Module
Course A: Internet Module
Course B: Future of Computing Module

 

2.3

Demonstrate and advocate for legal and ethical behaviors among peers, family, and community regarding the use of technology and information.
Course A: Internet Module: Lesson 5, Internet Security and E-commerce
Course A: Computer Ethics Module

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3.

Technology productivity tools

 

3.1

Use technology tools and resources for managing and communicating personal/professional information (e.g., finances, schedules, addresses, purchases, correspondence).
[also relevant to ISTE section 4]

Course A: Basic Skills Module: Lessons 2 - 4, Microsoft Word
Course A: Computer Systems Module: Lessons 5 & 6, Microsoft Excel
Course A: Internet Module
Course A: Web Design Project
Course B: Advanced Web Design Project

 

3.2

Use productivity tools to collaborate in constructing technology-enhanced models, prepare publications, and produce other creative works.
Course A: Computing History Timeline Project
Course A: Web Design Project
Course B: Kare Programming Project
Course B: Advanced Web Design Project
Course B: Futuristic Design Project

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4.

Technology communications tools

 

4.1

Select and apply technology tools for research, information analysis, problem-solving, and decision-making in content learning.
[also relevlant to ISTE section 5]

Course A: Computing History Timeline Project
Course A: Web Design Project
Course B: Karel Programming Project
Course B: Advanced Web Design Project
Course B: Futuristic Design Project

 

4.2

Routinely and efficiently use online information resources to meet needs for collaboration, research, publications, communications, and productivity.
[also relevlant to ISTE sections 5, 6]

Course A: Computing History Timeline Project
Course A: Web Design Project
Course B: Karel Programming Project
Course B: Advanced Web Design Project
Course B: Futuristic Design Project

 
4.3

Collaborate with peers, experts, and others to contribute to a content-related knowledge base by using technology to compile, synthesize, produce, and disseminate information, models, and other creative works.
[also relevlant to ISTE sections 5, 6]

Course A: Computing History Timeline Project
Course A: Web Design Project
Course B: Karel Programming Project
Course B: Advanced Web Design Project
Course B: Futuristic Design Project

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5.

Technology research tools

 

5.1

Use technology to locate, evaluate, and collect information from a variety of sources.
Course A: Computing History Timeline Project
Course A: Web Design Project
Course B: Advanced Web Design Project
Course B: Futuristic Design Project

 

5.2

Use technology tools to process data and report results.
Course A: Basic Skills Module: Lessons 2 - 4, Microsoft Word
Course A: Computer Systems Module: Lessons 5 & 6, Microsoft Excel
Course A: Web Design Project
Course B: Advanced Web Design Project

 

5.3

Evaluate technology-based options, including distance and distributed education, for lifelong learning.
Course A: Internet Module: Lesson 2, Services of the Internet
Course B: Future of Computing, Lesson 4, Technology Careers

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6.

Technology problem-solving and decision-making tools

 

6.1

Use technology resources for solving problems and making informed decisions.
Course A: C omputer Systems Module: Lesson 6, Buying a Computer
Course A: Web Design Module: Lessons 2-7, HTML
Course B: Introductory Programming
Course B: Advanced Design Module: Lessons 6-11, JavaScript

 

6.2

Investigate and apply expert systems, intelligent agents, and simulations in real-world situations.
[also relevlant to ISTE sections 3, 6]

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